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Quake 4



Quake 4 produces a very curious picture: the PowerColor X800 GTO starts out at the same speed as the GeForce 6800 GS, but then falls behind it in higher resolutions. When we turn on FSAA and anisotropic filtering, we see the opposite thing happen and the cards differ by no more than 2-3fps in 1600x1200 resolution of the “eye candy” mode. Both cards make the whole range of resolutions playable, but the speed in 1600x1200 with enabled 4x FSAA and 16x anisotropic filtering may go down below comfortable level at times.

 
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