The Mass Market Warrior: ATI Radeon HD 2600 XT GDDR4 Review. Page 22
[09/28/2007 10:56 PM | Graphics]
by Alexey Stepin , Yaroslav Lyssenko, Anton Shilov
We have already reviewed new Radeon HD graphics architecture before, but at that time we only took a closer look at the top Radeon HD 2900 XT model, while more mainstream solutions didn’t get covered because they were scheduled to start selling a little later. Finally, mass Radeon HD saw the light of day and today we are going to check out one of them: Radeon HD 2600 XT.
Performance in Strategies
Command & Conquer 3: Tiberium Wars
This game having a frame rate limiter, you should compare the minimum frame rates in the first place because it is the minimum speed that determines your playing comfort in Command & Conquer 3.
With enabled FSAA 4x, transparent texture antialiasing and maximum level of detail Radeon HD 2600 XT doesn’t provide acceptable performance in none of today’s standard resolutions. The same is true for GeForce 8600 GT, although it boasts slightly better result, especially in minimal performance values. Perhaps turning FSAA off and disabling adaptive antialiasing will improve the speed, yet we are not sure the gameplay will be enjoyable after that.
Comments currently: 26
Discussion started: 09/29/07 08:17:58 PM
Latest comment: 03/07/08 08:08:04 PM
Add your Comment
Enter your username and e-mail address. Password will be sent to you.