Far Cry 2
The 3-way Radeon HD 5800 configuration is in the lead at resolutions up to 2560x1600. But at 2560x1600 it is only as fast as the GeForce GTX 480 SLI, delivering a higher bottom speed. These graphics solutions are overkill for this game and may only be useful for panoramic mode with multiple monitors. Otherwise, a single Radeon HD 5870 is quite enough for comfortable play.
This game is tested without multisampling antialiasing as it worsens the textures and provokes a performance hit.
AMD wins this test but it can hardly be worth the difference in price and the increased noise. The 3-way CrossFire and the GeForce GTX 480 SLI are almost the same in terms of bottom speed and offer the same gaming comfort.
S.T.A.L.K.E.R.: Call of Pripyat
We use the game’s DirectX 10.1 and DirectX 11 modes for graphics cards that support them.
Nvidia’s solutions have higher bottom speed throughout this test whereas the AMD platform doesn’t improve its bottom speed much even with the addition of a third GPU. The 3-way CrossFire cannot overtake the GeForce GTX 480 SLI tandem in terms of bottom speed, either.
This game is tested in multiplayer mode that uses the OpenGL API. The integrated benchmark does not report the bottom frame rate.
Such advanced graphics configurations as Radeon HD 5800 3-way CrossFire are redundant for this game. You may only need them for playing at panoramic resolutions. Anyway, we can note that the AMD platform is ahead at 2560x1600, leaving the GeForce GTX 480 SLI tandem far behind.