Call of Juarez: Bound in Blood
You may remember that ATI’s solutions used to be generally faster than their Nvidia opponents in the 2006 Call of Juarez. The new Call of Juarez: Bound in Blood shows the same picture. The Radeons are only challenged by the dual-processor GeForce GTX 295 while the same-category GeForce GTX 285 falls far behind the Radeon HD 5850. When overclocked to 850/4800MHz, the Radeon HD 5850 gets as fast as the Radeon HD 5870.
Nvidia’s solutions have always been better than ATI’s in OpenGL applications. The new Wolfenstein proves the point once again:
It is only in the FSAA + AF modes that the Radeon HD 58xx series are ahead of their opponents. This is more valuable than the advantage of the GeForce series in the easier modes, considering the high frame rates.
Batman: Arkham Asylum
Are you bewildered at the performance of the Radeon series? There is no wonder as it does not support PhysX technology which is used just everywhere in Batman: Arkham Asylum. The average and bottom frame rate of the Radeon cards is fixed at 12-13 and 21-22fps whereas Nvidia’s solutions crunch this application with ease. You suggest turning the physics off? No way! Batman: Arkham Asylum is quite a different game without it:
Feel the difference.
Resident Evil 5
As you can see, one more PhysX-supporting game allows the current generation of Nvidia cards to beat ATI’s new solutions. It is only at the overclocked frequencies that the Radeon HD 5850 can compete with the GeForce GTX 285 but that’s hardly an achievement. Take note that the RV870-based solutions are no slower than the dual-processor Radeon HD 4870 in the FSAA + AF modes although the latter delivers a higher frame rate in the other modes.
Now let’s analyze the results using summary diagrams.