Articles: Graphics
 

Bookmark and Share

(23) 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 ]

Unreal Tournament 2004

Well, RADEON X1600 XT copes pretty Ok with the vertex shaders, however, the fillrate still leaves much to be desired. As a result, it only manages to deliver comparable results in 1024x768 – in higher resolutions it gets defeated by all the rivals except RADEON X700 PRO.

In eye candy mode even highly efficient memory controller cannot save the newcomer from defeat.

We see something very similar in the Metallurgy level, although in 1280x1024 with enabled anti-aliasing RADEON X1600 XT manages to catch up with GeForce 6600 GT.

 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 ]

Discussion

Comments currently: 23
Discussion started: 10/07/05 08:33:42 PM
Latest comment: 01/08/08 01:13:38 PM

View comments

Add your Comment