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Splinter Cell: Chaos Theory

Splinter Cell: Chaos Theory is among those games that can appreciate the GPU’s having more pixel shader processors. The game makes wide use of Shader Model 3.0 and HDR to achieve a considerably higher image quality and we know that the Radeon X1800 architecture was designed exactly for such operating environments.

In 1280x1024 the Radeon X1900 XTX delivers about the same average speed as the GeForce 7800 GTX 512, but has a higher minimum speed. The newer card also wins the higher resolution of 1600x1200 and becomes the current performance leader in Splinter Cell: Chaos Theory .

It’s like in the “pure speed” mode, but the Radeon X1900 XTX is never slower than the GeForce 7800 GTX 512 even in the lowest resolution. Moreover, the Radeon provides you more comfort in higher display modes by having a higher minimum frame rate.

 
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