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Far Cry

Starting from 1280x1024 resolution, the RADEON X800 XL shows its best, being only 1fps slower than the RADEON X800 XT. The gap is wider, but not more than 5fps, in 1600x1200. Both cards from ATI are far ahead of the GeForce 6800 and 6800 GT in high resolutions.

The new card looks excellent in the “eye candy” mode, too, although it is only 5fps faster than the GeForce 6800 GT, absolute speeds being about 50-75fps. The NVIDIA GeForce 6800 can’t fight here due to its relatively slow memory.

The Research map doesn’t have open areas – the action goes on indoors, in a cave lit by numerous light sources that require huge computational capacities. In spite of 100MHz of difference in the GPU frequency, the RADEON X800 XL isn’t far behind its senior mate. The GeForce 6800 and 6800 GT are slower than the ATI RADEON X800 cards, although they use the Shader Model 3.0 rendering path. In 1600x1200 they are very close to the RADEON X800 XL, though.

The RADEON X800 XL is almost abreast with the GeForce 6800 GT in the “eye candy” mode and is far ahead of the GeForce 6800, its neighbour in the price niche. Seems like the GeForce 6800 GT has really acquired a worthy rival.

 
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