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Halo: Combat Evolved was practically indifferent to overclocking; only modification and extreme-overclocking of the GeForce FX 5950 Ultra ensured a more or less perceptible outcome. 53fps in 1024x768 resolution is nice for this most fastidious and hungry game, but I doubt you should risk your card for the sake of extra 10fps.

Splinter Cell was even more indifferent to overclocking than Halo.

 
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