Articles: Graphics
 

Bookmark and Share

(0) 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 ]

Performance in Strategies

Company of Heroes: Opposing Fronts

The new add-on to Company of Heroes is tested in DirectX 10 mode only since it provides the highest quality of the visuals.

The factory overclocking ensures a 5% increase in performance at every resolution but doesn’t produce a tangible advantage over the reference card. The cards are equally fast and slow at exactly the same resolutions.

Command & Conquer 3: Kane’s Wrath

The add-on to C&C 3: Tiberium Wars brought no changes into the technical aspect of the game. The game still having a frame rate limiter, you should consider the minimum speed of the cards in the first place.

As usual, we can’t see any difference between the Sapphire and any other card in C&C because each of them hits the game’s frame rate limiter at every display resolution.

World in Conflict

The integrated benchmarking tools are not very accurate, having a precision of 1fps and higher, but that’s enough to see the lack of any advantage of the Sapphire Toxic HD 4850 over the reference card from ATI. Both cards are inferior to the GeForce 9800 GTX in terms of bottom speed.

 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 ]

Discussion

Comments currently: 0

Add your Comment