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Performance in Third-Person 3D Shooters

Splinter Cell: Chaos Theory

There are a lot of pixel shader-based effects in this game, and the 48 pixel processors help the Radeon X1900 keep its speed high in complex scenes as opposed to the GeForce 7900 GTX. The Radeons are also better in average performance in resolutions above 1024x768.

You don’t generally need as much speed in a third-person shooter as in a first-person one. An average frame rate of 45fps should suffice for comfortable play.

The Sapphire Toxic X1900 XTX and the Radeon X1900 XTX meet this requirement easily as they keep the game running at 45fps and higher even in 1600x1200. The G70- and G71-based solutions can’t repeat this feat – the speed reserve they offer is much smaller.

 
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