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Pacific Fighters

Graphics processors from the RADEON X1000 series do not support vertex texturing, but flight sims from Maddox Games do use this feature. That’s why the Shader Model 3.0 rendering mode of Pacific Fighters does not work with RADEON X1000 cards. Yet even working in the game’s Shader Model 2.0 mode, the Sapphire RADEON X1800 XL is by far slower than the GeForce 7800 GT. High fps rate is no less important for a flight sim than for a shooter with first-person view. It means that this game won’t be playable on the reviewed graphics card at high resolutions.

 
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