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Warhammer 40000: Dawn of War

With its highly detailed units Dawn of War puts a heavy load on the graphics card’s vertex processors. The game also makes use of dynamic stencil shadows which explains the high results of graphics cards with the GeForce 6 and 7 architectures. This time the Sapphire card finds itself on the losing side even where it is usually strong, i.e. when FSAA and anisotropic filtering are turned on. Well, we don’t mean the card doesn’t suit for this game – the speed is high in all the video modes, except for the hardest one.

 
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