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Far Cry

It’s the graphics card’s pixel shader performance that is crucial for its success in this demo record made on Far Cry ’s Pier map. Top-end graphics cards usually reach the speed ceiling in this test as the Radeon X1800 GTO and the GeForce 7600 GT also do in the resolution of 1024x768 pixels. In the higher resolutions ATI’s solution has a slightly higher speed than the standard GeForce 7600 GT has, but the overclocked version of the latter card created by XFX keeps abreast to the Radeon X1800 GTO.

It cannot do the same in the “eye candy” mode, though. Having a 128-bit memory bus and only 8 ROPs proves to be fatal for the G73-based product and it cannot deliver a playable frame rate in 1600x1200 despite the relative simplicity of Far Cry .

The action in the demo recorded on the Research map goes on in underground caves, and the graphics card is required to be capable of quickly processing version 3.0 shaders to render the scene lighting in a single pass.

This demo usually runs at the highest speed on graphics cards with the GeForce 7 architecture, and today is not an exception. In 1280x1024 resolution the GeForce 7600 GT is already noticeably faster than the Radeon X1800 GTO. This is how the standard version of the card performs whereas the XFX GeForce 7600 GT XXX Edition is as fast as the Radeon X1800 XL that has 16 pixel processors. It can’t challenge the Radeon X1900 GT here because the number of pixel processors is still quite important for this test.

The graphics cards on ATI’s GPUs improve their positions after we turn on 4x full-screen antialiasing, mostly due to their more efficient graphics memory subsystems. The XFX GeForce 7600 GT XXX Edition cannot keep up the tempo of the Radeon X1800 XL, but is still successfully competing with the Radeon X1800 GTO. The reference card with its lower clock rates can’t do that. Both the solutions have a high speed in all the test modes, but considering the results in the Pier test, you won’t probably want to use 1600x1200 resolution at the “eye candy” settings on your GeForce 7600 GT.

The implementation of HDR (FP16) in the current version of Far Cry works the fastest on Nvidia’s cards, but the GeForce 7600 GT is only strong enough to permit you to use the lowest of the standard resolutions, i.e. 1024x768. The next resolution – one of the most popular today – is only available on the graphics cards of a higher class, i.e. on the GeForce 7900 GT and the Radeon X1900 GT.

This is true for both the demo records we use. Note that the XFX card has the same results as the Radeon X1800 XL which boasts 16 pixel processors, but this is not Nvidia’s merit. It’s just the poor implementation of HDR for ATI’s Radeon X1000 graphics cards.

 
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