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Performance in Synthetic Benchmarks

Futuremark 3DMark05 build 1.2.0

The original GeForce 7600 GT falls 846 points behind Radeon X1800 GTO, however GeForce 7600 GT XXX Edition cuts this gap down to only 333 points. Despite higher clock speeds, no wonder happens and our hero remains the very last one, although it doesn’t fall behind as greatly as its reference brother.

In Game 1 test we hardly see any performance increase by XFX GeForce 7600 GT XXX Edition compared with the reference solution. Both cards run almost equally fast with Radeon X1800 GTO throughout the entire non-FSAA test. With enabled anti-aliasing they start falling slightly behind the competitor, because it boasts more efficient memory subsystem. However this gap is not dramatic and makes only 10%.

Game 2 test is comparatively less overwhelming than the Game 1 test. It doesn’t require high fillrate but is very critical about lighting and shadows as well as vertex shader processing speed. G73 based solution face some hard times here, because they have only 5 vertex processors, while the youngest Radeon X1800 representative features only 8 processors like that onboard. As a result, both GeForce 7600 GT modifications fall quite noticeably behind Radeon X1800 GTO.

Higher clock frequencies of the XFX GeForce 7600 GT XXX Edition do not have any visible effect in Game 3 test, just like in the previous case. However, when it comes to simultaneous use of FSAA and anisotropic filtering, the XFX solution manages to catch up with Radeon X1800 GTO, while the standard reference GeForce 7600 GT fails to do so.

According to these individual game tests results, XFX GeForce 7600 GT XXX Edition loses in the total score chart because of the Game 2 test, because in the other two cases it didn’t fall behind Radeon X1800 GTO at all.

 
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