As usual, we are going to compare the mainboards speeds in two different modes: in nominal mode and during overclocking of all system components: processor, integrated graphics core, memory. The first mode is interesting because it shows how well the mainboards work with their default settings. It is a known fact that most users do not fine-tune their systems, they simply choose the optimal BIOS settings and do nothing else. That is why we run a round of tests almost without interfering in any way with the default mainboard settings. The results on the diagrams are sorted out in performance descending order.
We used Cinebench 11.5. All tests were run five times and the average result of the five runs was taken for the performance charts.
We have been using Fritz Chess Benchmark utility for a long time already and it proved very illustrative. It generated repeated results, the performance in it is scales perfectly depending on the number of involved computational threads.
x264 FHD Benchmark v1.0.1 (64bit) test allows to compare the system performance against an existing database of results. The average of five consecutive passes is presented on the diagram below:
We measured the performance in Adobe Photoshop CS6 using our own benchmark made from Retouch Artists Photoshop Speed Test that has been creatively modified. It includes typical editing of four 24-megapixel images from a digital photo camera.
In the archiving test a 1 GB file is compressed using LZMA2 algorithms, while other compression settings remain at defaults.
Like in the data compression test, the faster 8 million of Pi digits are calculated, the better. This is the only benchmark where the number of processor cores doesn’t really matter, because it creates single-threaded load.
The next diagram shows the results of 3DMark11 CPU tests – Physics Score. This score is obtained in a special physics test that emulates the behavior of a complex gaming system working with numerous objects:
The benchmark integrated into the Hitman Absolution game turned out very convenient. It can be launched directly from the game, from the game launcher utility and even from the command prompt. In order to get the minimal acceptable results, we had to use the lowest image settings and use one of the lower resolutions.
Batman: Arkham City game also reacts eagerly to any changes in the CPU clock frequency, but it uses DirectX 11. We ran game’s integrated benchmark five times with high image quality settings and then take the average of the five runs for the diagrams.
Depending on the application, the leaders alternate throughout the entire session in the nominal mode. However, you can hardly see that on the diagrams: you will have to check a comparative table with the exact scores to see the difference. It is a known fact that related mainboards working in identical conditions show about the same performance, which is exactly what we see here. Only in Batman: Arkham City the performance difference is more obvious and is a little above 2%, but in absolute values it is actually less than 1 frame per second, so it will not be noticeable in reality.