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Articles: Mobile

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The notebooks also had good results in gaming applications, but each in its particular category, of course, because the A4B00L uses an integrated graphics subsystem, while the A4S00G features a discrete graphics controller with dedicated graphics memory. So, I used two graphics quality settings in 3DMark 2001SE Pro: 1) 1024x768 resolution, 16-bit color, Z-buffer and textures, and 2) 1024x768 resolution, 32-bit color, 24-bit Z-buffer and 32-bit textures. You can see the results below. Unfortunately, 3DMark 2001SE Pro wouldn’t run on the ASUS A4B00L, falling down into Windows after the pass of the initial test module. So, the following table contains the results for one model only:

  

These are quite assuring numbers – the ASUS A4S00G permits you to play modern 3D games that require DirectX 9.0 support. Note, however, that the performance of the system degenerates in double when it is powered by the battery. Such parameters as Fill Rate, Advanced Pixel Shader, and Point Sprites remain practically the same irrespective of the power source.

The A4S00G beats the A4B00L in Unreal Tournament 2003, of course. They just belong to different weight categories. The A4S00G is about 65-80 percent faster depending on the specific map. The precise numbers are tabled below:

And diagrammed here:

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