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The W1B00Na is also good in game benchmarks thanks to its discrete ATI Mobility RADEON 9600 processor with 64MB of dedicated graphics memory. The table below suggests that the results are different in two power modes – the notebook is 10% slower in 3DMark 2003 3.40 when powered by its battery. The results in the Fill Rate, Vertex Shader and Pixel Shader remain practically the same irrespective of the power mode, though.

Next, I tested the notebook in Quake 3 with two graphics quality presets:

  • 640x480; 16 bit; Lighting:Vertex; Detail:Low; Texture Quality:16 bit; Texture Filter:Bilinear;
  • 1024x768; 32 bit; Lighting:Lightmap; Detail:High; Texture Quality:32 bit; Texture Filter:Trilinear.

The results are presented in the following diagram:

So, the fps rates are high enough. As you see, the system is 55% slower with the first preset and 24% slower with the second preset when it is powered by its accumulator battery. I have only one explanation to that: the two graphics quality presets present a different load on the system. In the first case, the whole system bears the main load; in the second, it is the graphics subsystem that feels the biggest strain.

The W1B00Na also did well in Unreal Tournament 2004.

The same numbers, as a diagram:

Having tested the W1B00Na in games I can say that its positioning as of a “multimedia entertainment center” is justifiable, as you can play modern DirectX 9.0 games on this machine with some comfort.

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