Next, I tested the notebooks in two modes in Quake 3 :
- 640x480; 16 bit; Vertex Lighting; Low Detail; 16-bit Texture Quality; Bilinear Texture Filter
- 1024x768; 32 bit; Lightmap Lighting; High Detail; 32-bit Texture Quality; Trilinear Texture Filter
This test agrees with the previous benchmarks.
Unreal Tournament 2003 doesn’t have anything new to tell us. GMA 950 is obviously too weak for today’s games, although it can run certain games at an acceptable speed. On the other hand, the designers of the W5G00F were making a “mobile intellectual” rather than a portable gaming station.