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I will run 3DMark 2001 SE Pro in order to compare the graphics subsystems of the Samsung Q30 Plus and the Sony VAIO VGN-T2XRP/S. Then I will additionally check the performance of the Q30 Plus’s more advanced GMA 900 graphics core in 3DMark03 version 3.60.

The 3DMark benchmark renders a few 3D scenes using its own engine and helps to evaluate every aspect of the computer’s graphics subsystem.

The Samsung Q30 Plus ends this test the winner. Its graphics core passes the sub-tests the older Extreme Graphics 2 core cannot run: Game 4, Environment Bump Mapping, Pixel Shader 2.0 and Advanced Pixel Shader. Of course, GMA 900 cannot compare with standalone graphics solutions, yet it is a big improvement upon Extreme Graphics 2. By the way, the 915GMS uses a “light” version of Intel’s GMA 900, so this graphics core can do even better!

Next, I tested the sub-notebook in Quake 3, in two modes:

  • 640x480; 16 bit; Lighting:Vertex; Detail:Low; Texture Quality:16 bit; Texture Filter:Bilinear;
  • 1024x768; 32 bit; Lighting:Lightmap; Detail:High; Texture Quality:32 bit; Texture Filter:Trilinear.

The Samsung Q30 Plus is behind the Sony VAIO VGN-T2XRP/S in the low resolution where the game speed depends greatly on the CPU performance, and the Sony sub-notebook just happens to have a faster CPU. The Q30 Plus takes its revenge at the maximum quality settings where it enjoys a big advantage over its opponent.

When the power source is changed to the battery, the notebooks both slow down considerably as they take various power-saving measures (drop down the CPU frequency, etc).

 
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