Articles: Monitors
 

Bookmark and Share

(0) 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 ]

When the monitor is connected via the analog input, the default brightness is 80%, contrast is 50%, and I achieved 100nit screen brightness by reducing the brightness setting to 50%, keeping the contrast intact. The default brightness is 80%, too, with digital connection, but I had to drop it lower, to 28%, to get 100nit screen brightness (the contrast setting was blocked at that, as I said above). The monitor controls its brightness by modulating the power of the backlight lamps at a frequency of about 180Hz.

The onscreen picture is subjectively very good. The viewing angles are excellent, the backlighting is uniform, and smooth color gradients are reproduced without a slightest flaw. And still, being based on a PVA matrix, the monitor is not free from the traditional defects of this technology: a big response time (which is especially conspicuous if you’re moving a dark-gray object against a black background; the matrix seems relatively fast displaying a high-contrast black-and-white picture) and the loss of black tones if your line of sight is exactly perpendicular to the screen (these darks become visible back as soon as you deflect your line of sight by some 5-10 degrees to a side).

As I already said above, there is not much sense in connecting monitors with such a large resolution via analog input. Most often this leads to a blurry image on the screen. In this case, however, the contrast and color temperature settings become blocked if you use the digital input, so I decided to test the monitor with its analog input, too. The image quality turned to be acceptable, but some loss of sharpness could still be discerned, if compared to the connection via DVI-D.


DVI-D, default settings

The gamma exponent is a little bigger than necessary as you can tell by the color curves bottoming out in the middle of the range. In practice it shows in halftones being darker than in reality. The blue color is the worst of all in this respect. Otherwise, however, the monitor has no problems. It reproduces the entire color range. This situation does not change at the reduced brightness since the monitor controls it with the backlight lamps, while the contrast setting cannot be changed if the connection is digital.


D-Sub, default settings

It is overall better with the analog connection: the color curves almost coincide with the etalon, and only the blue one is somewhat wavy. The entire dynamic range is reproduced here, too.

Due to the above-mentioned reason, I measured the color temperature only with the analog connection. The temperature is very close to 6500K in the Bluish and User modes, and the difference in temperature between the different shades of gray is very small. In the Reddish mode, however, the temperature is too low, especially for white color (this mode usually means a temperature of 5000-5500K).

The response time graph is typical for a PVA matrix. The response time is growing up as there is a bigger difference between the initial and final state of the pixel, getting over 100 milliseconds at the maximum. That’s why such matrixes suit poorly for playing dynamic games, but they do suit for work and even for watching movies.

There’s neither high brightness nor good contrast ratio here. On the other hand, the brightness of 200 nits is sufficient for the absolute majority of applications, and the contrast ratio of the matrix is still higher than that of the above-described models on S-IPS matrixes. Note also the big difference in the screen brightness between the analog and digital connections at the same settings of the monitor (it is the second column of the table; the settings for the first column differ, as I said above).

The SyncMaster 213T is quite an interesting option for people who work with text, vector graphics and similar applications, partially because of its price which is comparable to prices on inexpensive 20” models. It has excellent viewing angles, a good color reproduction and contrast ratio, and an acceptable responsiveness on black-white images. If you want a monitor for games or for work with color, you should better consider models on S-IPS matrixes (for example, the two models described earlier in this review).

 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 ]

Discussion

Comments currently: 0

Add your Comment