I tested the monitor’s response time in two modes: at a refresh rate of 60Hz and 120Hz.
Response time at 60Hz
When the monitor works at a refresh rate of 60Hz, you can choose from three response time compensation modes: Standard, Advanced and Ultrafast. Let’s check them out one by one.
The Standard mode turns RTC off altogether, transforming the VX2268wm into an ordinary, not-very-fast 5ms monitor. As you may already know from our reviews, these 5 milliseconds are measured for a black-white-black transition. If the average of all halftone-to-halftone transitions is calculated, you will get a less pretty number of 15.4 milliseconds (GtG).
The monitor speeds up as soon as you switch it into the Advanced mode: the response time average is reduced to 3.0 milliseconds (GtG), the slowest transition taking hardly more than 5 milliseconds.
The average level of accompanying image artifacts is 5.5%, which is rather good.
The average pixel relaxation time (the time a pixel takes to fall back to the desired level after an RTC miss) is 13.7 milliseconds, which is normal. So, if you are going to use the FuHzion VX2268wm for games without stereo glasses at 60Hz, you won’t be disappointed. The monitor is fast and the visual artifacts provoked by RTC are inconspicuous.
The Ultrafast mode lowers the response time average to 2.2 milliseconds (GtG). But what is the price of this reduction?
Alas, the RTC error average grows up to 19.2%.
The average pixel relaxation time is now as high as 28.2 milliseconds. That’s more than enough for RTC-provoked artifacts to be perfectly visible: they show up in moving objects as light edges and rainbow patterns.
Thus, at a refresh rate of 60Hz the Advanced mode is the most optimal. The monitor is both fast and accurate then. The Standard mode makes the LCD matrix slow whereas the Ultrafast mode is not as much faster than Advanced as to make up for the greatly increased level of visual artifacts.