Articles: Networking
 

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Team Fortress 2

The network engine of Team Fortress 2 does not look very effective since our results suggest that it loads the Intel Core i7-975 Extreme Edition clocked at 3.33GHz heavily enough. By simply replacing the integrated network adapter with the EVGA Killer Xeno Pro, we managed to increase the average and, occasionally, bottom frame rate for both graphics cards in this test session. The dedicated NPU helps boost the frame rate by an extra 10-12% at nearly any resolution excepting 1280x1024. Alas, this acceleration has little practical worth since the average frame rate is over 80 fps anyway even at 2560x1600, the bottom speed being never lower than 35 fps. Yes, the Killer Xeno Pro should add some speed to weak configurations, but we guess that $100 should instead be spent for a better graphics card which would speed such a system up even more.

When there is no additional load, the network adapters both behave in a similar way. Although the Killer Xeno Pro does have a somewhat lower response time, the advantage of 3 milliseconds is really negligible considering the parameters of our nervous system. But when it comes to some background applications, the new technology works splendidly, even though we don’t suspect that many users play Team Fortress 2 while downloading files with uTorrent. With the Realtek 8111D the ping time is as high as 179 milliseconds whereas the EVGA Killer Xeno Pro keeps it as low as without uTorrent, i.e. at 55 milliseconds. This proves the practical efficiency of technologies from Bigfoot Networks. But again, it is easier for the gamer to disable all background applications than to spend money for a dedicated NPU.

 
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