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CPU Burn Mode

Now let’s check out the CPU Burn mode when we start two copies of SuperPi test at a time:

Hot air inside Thermaltake Tsunami Dream case doesn’t stay there for long: air flow directed from outside pushes the hot air out that is why you really do not need any super-high-performance expensive CPU coolers. 52oC is quite an acceptable result for a CPU running with a standard box cooler.

VGA Burn Mode

Now let’s start 3DMark05 and make the graphics card work:

The graphics card is equipped with a relatively weak cooler for a GPU of this type, and the graphics memory chips have no cooling at all. However, excellent airflow organized inside the considered case provides great results for this test of ours. The graphics core and graphics memory temperatures reached only 65.9oC and 48.6oC respectively.

The interesting thing is that the CPU temperature in this test turned out just a little lower than in the previous test when we were running SuperPi benchmark. The calculations in the 3DMark05 as well as the workload imposed by the graphics card driver seem to be just a little lower than the CPU workload created by the SuperPi test.

Gaming Mode

Now let’s switch from the tests to the actual gameplay.

FarCry doesn’t give a break to the CPU, which you can tell from the temperature measurements above: it is close to that in the CPU Burn mode, rather than to Idle mode.

The graphics card components heat up considerably less in the Game mode than in the VGA Burn, so we shouldn’t worry about the graphics card overheating.

The curious thing is that this gaming test turned out the hardest for the system RAM: the thermal diode on the RAM heat-spreader indicated the highest temperature. However, 42.9oC is still too far from the emergency threshold, so there is no cause for concern, really.

All other system temperatures grew up a little bit compared with what we saw in the idle mode.

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