Performance
Benchmark 1
This benchmark checks if the graphics card is capable of refreshing more than one viewport in 3ds max simultaneously. There is some animation played in all viewports, and to load the graphics accelerator even more each viewport is displayed in a different mode: from Wireframe to Smooth + Highlights.

- Polygons: 40088;
- Light source: 2;
- Mode: Wireframe, Smooth + Highlights, Smooth + Highlights + Edged Faces.

Benchmark 2
Here the graphics cards have to work with animation in a single viewport. During the test the camera is flying above the rocks and hills of the moon surface landscape, which is built by 400 thousand polygons displayed in Smooth + Highlights mode.

- Polygons: 400008;
- Light source: 1;
- Mode: Smooth + Highlights.

Benchmark 3
This test is none other but the same moon surface picture from the previous benchmark. However, besides the landscape itself, we now have some flying objects, like pace crafts or planes.

- Polygons: 742128;
- Light source: 1;
- Mode: Smooth + Highlights.






