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Articles: Video

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Benchmark 7

This scene boasts "easy" geometry and a couple of light sources. It is displayed in a single viewport on the entire screen thus being an excellent test of the rasterizing speed in Smooth + Highlights mode.

  • Polygons: 40088;
  • Light source: 2;
  • Mode: Smooth + Highlights.

Benchmark 8

This test is intended to show how fast the graphics cards are when it comes to multiple textures processing. The file contains a lot of textures and very little geometry.

  • Polygons: 224;
  • Light source: 2;
  • Mode: Smooth + Highlights.

Benchmark 9

This benchmark emulates the work on the game level, as it contains both: sufficient geometry and numerous textures. The animation is arranged in such a way that the entire scene could be displayed completely.

  • Polygons: 12548;
  • Light source: 5;
  • Mode: Smooth + Highlights.
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