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Performance in Strategies

Red Alert 3: Uprising

The game has a frame rate limiter fixed at 30fps.

Nvidia’s solutions have problems in Red Alert 3 when you turn on full-screen antialiasing but you don’t have to worry if you’ve got three GeForce GTX 285 cards: they are 15% ahead of the single Radeon HD 4890 at 2560x1600. The only inconvenience is that the 3-way SLI subsystem is going to roar like hell.

Of course, this is an example of poor code optimization because the GeForce GTX 285 surely has all the computing and texturing resources necessary to run this game fast. The Radeon HD 4890 can’t be that much better than its opponent.

World in Conflict: Soviet Assault

The recently released add-on to the original game does not introduce any technical innovations but contains a new plotline that allows you to play for the USSR.

3- and 4-GPU solutions may be interesting for people who want to play World in Conflict at 2560x1600 as they can provide an acceptable bottom speed then. The GeForce GTX 285 3-way SLI is the leader among such platforms. It is 34% ahead of the ATI Radeon HD 4890 3-way CrossFireX. Although behind the leader, ATI’s solution delivers a playable frame rate, too. And it is better in terms of noisiness, power consumption and heat dissipation.

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