Far Cry

There’s a disputable situation on the Pier level: the GeForce 6600’s better architecture with eight pixel pipelines is compensated by the high operational frequencies of the Extreme AX600 XT. The ASUS is slightly behind the GeForce in 1024x768, but scores even in 1280x1024. Overclocking helps the ASUS to win in both resolutions. We don’t publish the results for 1600x1200 display mode because they are very low and absolutely unplayable.

The Extreme AX600 XT isn’t aided by its high frequencies in the eye candy mode anymore, and it loses to the GeForce 6600. Overclocking helps, as usual.

The GeForce 6600 has a formidable speed on the Research level – it’s half faster than the Extreme AX600 XT at the default frequencies. Well, the card from NVIDIA works in the Shader Model 3.0 mode which helps it to render light sources in closed environments in one pass, while graphics cards supporting Shader Model 2.0 have to do that in several passes.

The same goes for the eye candy mode with its full-screen anti-aliasing and anisotropic filtering.





