Highly Anticipated DirectX 9 Game 2

The beta version of this upcoming game (see our article called Yet Another DirectX 9 Game: Lost Oblivion in Chernobyl for details) uses the capabilities of DirectX 7 – pixel shaders do not live here, only fixed T&L functions. NVIDIA’s graphics processors have some optimizations for running applications of this kind, so the results presented in the diagrams are normal.

The ASUS card, however, overtakes its main rival, the GeForce 6800 Ultra, in the eye candy mode thanks to the excellent algorithms of using the available graphics memory bandwidth.

NVIDIA wins again on the Escape Run level, but this victory is less evident as in the previous case: the ASUS AX800 XT is only 8-27fps behind, which is a small gap considering the absolute speeds of about 200fps.

The speeds of the ASUS AX800 XT and the GeForce 6800 Ultra are similar when we turn on full-screen anti-aliasing and anisotropic filtering. The ASUS even wins at overclocked frequencies.



