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Unreal Tournament 2004

Unreal Tournament 2004 is no serious trouble for top-end graphics cards of today. On the Torlan level, they all show the same performance, being limited by the speed of the CPU.

We don’t see any difference among the cards at the eye candy settings, too, save for 1600x1200 resolution where the ASUS turns in the best performance, both at its regular and overclocked frequencies. Well, an advantage of 5-6fps should be considered small when the absolute speeds are about 80fps. The GeForce 6800 is very slow, but due to an obvious reason – its slow memory drags it down.

The Metallurgy level is less complex and less CPU-dependent than Torlan, so we can clearly see how the participating cards differ among themselves. Since the cards are mostly engaged into geometry processing here, the GeForce 6800 Ultra has a better result than the ASUS AX800 XT.

The AX800 XT and the GeForce 6800 Ultra match each other in the eye candy mode; overclocking helps the ASUS to get a short distance ahead of the others.

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