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Halo: Combat Evolved

Halo isn’t a new game anymore and, having been ported from Microsoft’s Xbox console, it can’t boast complex textures. But there’s an abundance of pixel shaders in here, so the small advantage of the ASUS AX800 XT is natural as the members of the RADEON X800 family have historically been better at executing pixel shaders than GeForce 6800 series processors. Overclocking is of little effect here, again.

Painkiller

This game is known for its thrifty handling of system resources, and top-end graphics cards often run it at 200-300 fps rates, like in the current test. Efficiently processing pixel shaders and working at a higher frequency, the ASUS AX800 XT outperforms the GeForce 6800 Ultra by about 20fps, but this is no serious defeat considering the absolute speeds of about 250-300fps.

When full-screen anti-aliasing and anisotropic filtering are enabled, the ASUS AX800 XT enjoys a bigger advantage over the GeForce 6800 Ultra. The speed bonus you get by overclocking the ASUS card is also bigger in the eye candy than in the pure speed mode.

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