
It’s hard to tell the genre of the second test. It looks like an RPG, but the numbers we have here are nearly the same as we got in the first test: the ASUS N6600 GT/TD is confidently ahead of the RADEON 9800 XT as well as of the GeForce 6800.

It’s roughly the same in the “eye candy” mode with its anti-aliasing and anisotropic filtering.

The third test can be considered as an adventure game. It’s the most complex in the suite, using sophisticated pixel shaders that are difficult texturally as well as math1ematically. The NV43 graphics processor is more advanced than the ATI R360 and supports long pixel shaders, and the ASUS N6600 GT/TD proves it, beating the RADEON 9800 XT. Unlike in the previous two tests, the ASUS card cannot outperform the GeForce 6800 at the default frequencies – the latter has 12 pipelines all the same – but it does so at overclocking.

The N6600 GT/TD is just a tiny step ahead of the ATI RADEON 9800 XT in the “eye candy” mode, but it’s a win nonetheless. Overclocking helps to increase the gap even further.
Like in 3DMark03, we can’t but acknowledge that the ASUS N6600 GT/TD wins in 3DMark05, and quite deservedly.



