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InformationX-bit Labs for mobile users! Do not forget that we are running a special version of X-bit Labs web-site for users of mobile and handheld devices: http://pda.xbitlabs.com. Check out our news and articles from smartphones and PDAs to be always updated on the latest computer and technology news. <%BANNER[right_130x600]%>
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Articles: Video
Caught in the Cross-Fire: ATI RADEON X1800 XT CrossFire Edition ReviewCategory: Video by Alexey Stepin , Anton Shilov [ 01/23/2006 | 11:52 AM ] ATI CrossFire technology in its first incarnation didn’t quite make it due to some serious limitations and the use of out-dated GPUs. The second-generation multi-GPU technology from ATI that we are going to present to you today is free from the earlier drawbacks and is compatible with the state-of-the-art RADEON X1800 graphics processor. How deadly the new CrossFire is for competing solutions? Is it free from the limitations of the previous version? Learn this and more in our review! Table of contents:
Any new technology, especially a promising one, encounters all manner of obstacles as it is finding its way into the market. Although it may have tremendous potential and offer unique opportunities, the new technology often suffers from numerous imperfections and flaws but it sheds them as the developers are polishing it off. So it’s only after the required level of reliability and compatibility is achieved that the user can enjoy the final product as it was conceived by the developer.
NVIDIA’s multi-GPU SLI technology was likewise born with huge potential, but didn’t work at all or worked incorrectly with a number of games. Some critics were skeptical about the technology relying heavily on the software, but this eventually turned to be the salvation. In fact, the hardware part of NVIDIA SLI technology was originally designed very cleverly and needed no later improvement that would have been quite costly. At least it would have taken more time and money than the company spent to perfect its ForceWare driver. After a while the incompatibility problems were solved and SLI even acquired some new features like better-quality full-screen antialiasing modes and the option to synchronize the linked graphics cards via a PCI Express bus. The technology got highly popular among hardcore PC gamers as it long remained the single readily available multi-GPU technology on the consumer 3D graphics market. There was just no other alternative. This monopoly was broken on September 26, 2005, with the actual release of the CrossFire technology by ATI Technologies (for details see our review called Swords Crossed: ATI CrossFire Platform Review). The CrossFire technology had first been announced back on the 30th of May, but had remained on paper due to technical problems (for details you can check out our article called ATI Crosses the Swords: Multi-GPU CrossFire Technology Previewed). Well, we should probably talk only about an attempt to break NVIDIA’s monopoly because it wouldn’t be a big mistake to call that attempt a failure. <%BANNER[banner_468x30]%>
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Category NewsCategory: Video Thursday, July 17, 20085:48 am Microsoft Preps to Unveil DirectX 11 Features in Several Days. ATI, Nvidia, Microsoft to Discuss DirectX 11 Techniques at XNA, Siggraph Wednesday, July 16, 200812:30 pm New Generation ATI Radeon for Mainstream, Mobile Markets are Ready. PCI-SIG Approves ATI RV730, M98-L, M96 Graphics Chips 7:22 am EVGA and XFX Reimburse Price Difference on GeForce GTX 200 after Price Collapse. EVGA and XFX to Return Money to GeForce GTX 200 Purchasers Tuesday, July 15, 20084:23 pm Startup Promises to Revolutionize Multi-GPU Technology Early Next Year. LucidLogix Unveils Hydra Distributed Processing Engine Friday, July 11, 200810:26 pm AMD Plans to Launch Two Dual-Chip ATI Radeon HD 4800 Graphics Cards. ATI Touts 8-Way ATI CrossFireX Multi-GPU Technology All Latest News <%BANNER[right_130x130_1]%>
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