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Articles: Video

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Performance in Third-Person 3D Shooters

Splinter Cell: Chaos Theory

The multi-GPU platforms both boast a near maximum efficiency in high resolutions. CrossFire is never slower than 90fps, SLI than 70fps. That’s more than enough for you to enjoy this game fully. CrossFire’s win comes as the result of the high efficiency of the RADEON X1800 XT architecture at executing version 3.0 shader code.

The three tested resolutions are all available for an owner of two RADEON X1800 XT cards who wants to use 8x Super AA. The GeForce 7800 GTX SLI loses its ground in 1600x1200, slowing down to 23fps as it is doing 8x SLI AA.

The GeForce 7800 GTX SLI has exactly the same speed here; it probably lacks graphics memory to perform 16x SLI AA. Having two times more memory, the RADEON X1800 XT CrossFire passes the test correctly, yielding a playable frame rate in every resolution. The 16x Super AA mode is less difficult than 16x SLI AA after all.

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