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MetalIP.fx – DirectX 8, metallic surface, 1 spotlight, Phong shading:


MetalIP_notex_CgDX9.fx:


This is a DX9 analog of MetalIP.fx with two additional adjustable parameters, different representation and 5-6 times slower speed.
MetalRefl_tex_CgDX9.fx:


It's the same, but with a texture and reflection.
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Comments currently: 7
Discussion started: 08/22/03 03:58:30 AM
Latest comment: 07/24/06 07:04:00 AM
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