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InformationX-bit Labs for mobile users! Do not forget that we are running a special version of X-bit Labs web-site for users of mobile and handheld devices: http://pda.xbitlabs.com. Check out our news and articles from smartphones and PDAs to be always updated on the latest computer and technology news. <%BANNER[right_130x600]%>
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Articles: Video
The Second Encounter: DirectX 10 Games vs. Contemporary Graphics AcceleratorsCategory: Video by Alexey Stepin , Yaroslav Lyssenko, Anton Shilov [ 10/26/2007 | 02:20 PM ] The number of games using DirectX 10 keeps growing day by day. This time we would like to discuss the performance of 12 latest generation graphics cards in 6 popular DirectX 10 applications such as Bioshock World in Conflict and a few others. Table of contents:
Real-time Pricing and Availability: eVGA e-GeForce® 8800 GTX, (768 MB) PCI Express Video Card Products
In our previous report we talked about low popularity of DirectX 10 among game developers, although that API had been around for a while. Things have been improving step by step since then. There have been at least two remarkable releases one of which claims to be regarded as a masterpiece, and a few new projects with support of DirectX 10 have been announced.
We still think that the user who’s planning to buy a new DirectX 10 compliant graphics card has the right to know what to expect from the purchase in terms of gameplay realism as well as performance. After all, however interesting a game may be and however optimized its engine is, the game is practically useless if the gamer has a slideshow instead of a smooth gameplay on the graphics card he has. You should be aware that this depends not only on game engine optimizations and even not on the technical characteristics of the graphics card. Modern GPUs have a very complex architecture. Particularly, the latest products from the former ATI Technologies, currently the graphics department of Advanced Micro Devices, are based on the VLIW principle (Very Long Instruction Word). And it depends on the driver, especially when it comes to advanced DirectX 10 capabilities, how efficiently the computing resources of such GPUs are utilized. In other words, performance of such graphics cards in games depends heavily on the driver and may be improved with newer driver versions, making results of earlier tests inadequate. Moreover, the speed of a card in the final version of a game may differ greatly from what it did in the demo version while gamers are interested in the final version of each game, of course. Considering the release of new drivers and new applications that make use of Microsoft’s new graphics API, and that there have appeared final versions of the games we used in our earlier tests, we now want to return to the problem of performance of modern graphics cards in DirectX 10 applications. We added two demo versions of PT Boats: Knights of the Sea and World in Conflict to the Call of Juarez DX10 demo we used earlier. And besides a full version of Company of Heroes we tested full versions of shooters BioShock and Lost Planet: Extreme Condition . We’ll dwell upon the two latter games in the next sections. <%BANNER[banner_468x30]%>
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Category NewsCategory: Video Thursday, May 8, 20081:29 pm Nvidia Admits Issues with Product Naming Scheme. Nvidia Confesses in Complicated Product Naming Way Wednesday, May 7, 20084:53 pm id Software Announces Development of Doom 4 Video Game. id Software Begins to Develop New Doom Sequel Tuesday, May 6, 200810:52 pm EVGA Begins to Sell Graphics Adapters for USB. EVGA Unleashes USB Graphics Adapters 2:50 pm Nvidia Makes Available Hybrid SLI Graphics Technology. Nvidia Unveils Hybrid SLI Technology for the Third Time Friday, May 2, 200811:18 pm Nvidia Explains Problems of ATI, AMD's Graphics Product Group. Nvidia's Chief Scientist Claims AMD Does Not Have Money to Survive All Latest News <%BANNER[right_130x130_1]%>
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