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Doom 3

NVIDIA’s new-generation solution is so fast that it is the CPU rather than the graphics subsystem that is the system bottleneck even in Doom 3 . At least, this is true for low resolutions. High resolutions and the “eye candy” mode clearly show that EVGA’s version of the GeForce 7800 GTX is really a little bit faster than the reference sample, having a 20MHz higher GPU frequency. The winner is the SLI configuration of two GeForce 6800 Ultra cards, however. They are ahead even of the overclocked e-GeForce 7800 GTX.

The performance ceiling goes somewhat higher on the d3dm4 map since this multiplayer map lacks monsters. The general picture is the same as in the previous case, but the gap between the GeForce 6800 Ultra SLI and the GeForce 7800 GTX is bigger.

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