F.E.A.R.2: Project Origin

Like in the previous tests, there is no difference between the ordinary and 1792MB versions of GeForce GTX 275, but the frequency potential of the EVGA card makes it an appealing buy for overclockers.
Left 4 Dead
The game runs on the Source engine and has an integrated benchmark, but the latter does not report the bottom speed information.

The overclocked EVGA cannot catch up with the GeForce GTX 285 at 2560x1600. Games running on the Source engine usually feature high-quality textures and it is the card’s memory subsystem bandwidth that becomes the decisive factor at such a high resolution. The GeForce GTX 285 has much higher memory bandwidth thanks to the 512-bit memory bus, which explains the defeat of the EVGA card. At the lower resolutions the EVGA is slightly behind the flagship GeForce at the default frequencies and overtakes the latter at the overclocked frequencies.
S.T.A.L.K.E.R.: Clear Sky
To achieve a playable speed in this game we disabled FSAA and such resource-consuming options as Sun rays, Wet surfaces and Volumetric Smoke. We use the Enhanced full dynamic lighting (DX10) mode for our test and additionally enable the DirectX 10.1 mode for the ATI cards.

The two versions of GeForce GTX 275 go neck and neck, being but slightly different in terms of bottom speed (this may be due to our “manual” method of benchmarking graphics cards in this game). Overclocking does not open new resolutions here: these graphics cards are still limited to 1680x1050.



