<%BANNER[top_768x90]%>
<%BANNER[banner_468x60_h]%>
<%BANNER[article]%>

Articles: Video

<%BANNER[fp_160x600_r_1]%>
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 ]

Pier Level

There are loads of vegetations and water on the “Pier” level. Crytek said that geometry instancing is used on plants, but, as we already know, it has tiny impact on performance unless there is extreme geometry load.




Note: minimal fps are marked with white numbers on the diagrams, black numbers represent average fps.

As expected, “Pier” level hardly gets any speed advantages because of more efficient rendering paths. Therefore, this is not a news that the RADEON X800 XT continues to lead, while the RADEON X800 PRO and the RADEON 9800 XT find themselves behind the GeForce 6800 GT and GeForce 6800 respectively.

Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 ]

<%BANNER[banner_468x60_f]%>

Discussion

Comments currently: 29
Discussion started: 07/25/04 01:53:56 PM
Latest comment: 07/04/08 08:38:02 AM

View comments

You must log in to add comments.
Unfortunately, the old registrations do not work anymore. Please register again. We apologize for the inconvenience.

Forgot password? Registration

remember me