Catacombs Level
Our demo recorded on “Catacombs” level does not use complex lighting model and has no places where geometry instancing could impact performance. This is just a run through pretty narrow caverns to a place with ongoing battle between monsters and soldiers. However, it seems that there still are some shaders that can be optimized: transition to 1.2 patch from 1.1 delivered a substantial speed improvement to the RADEON X800 XT.



Note: minimal fps are marked with white numbers on the diagrams, black numbers represent average fps.
Traditionally, ATI’s RADEON X800 XT leads on this level in terms of performance, while the RADEON X800 PRO can only keep up with rival’s GeForce 6800 GT in 1024x768 and 1280x1024 resolutions.





