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Articles: Video

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Regulator Level

On the “Regulator” level there is, again, complex per pixel lighting implemented indoors. As in the previous case, the RADEON X800-series requires a number of passes for the lighting, while the GeForce 6800-series requires only one.




Note: minimal fps are marked with white numbers on the diagrams, black numbers represent average fps.

Shader Model 3.0 gave pretty small performance boost for the GeForce 6800 array of graphics processing units. The advantage was only enough for the GeForce 6800 Ultra to take the lead in 1024x768 resolution, while in 1280x1024 and 1600x1200 the RADEON X800 XT managed to outperform its competitor at $499 price-point. The GeForce 6800 GT is slightly ahead of the RADEON X800 PRO, just as the GeForce 6800 is a bit faster compared to the RADEON 9800 XT.

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