Image Quality Comparison
Before we proceed to the benchmarks, let us perform a brief image quality comparison between ATI RADEON X800 XT and NVIDIA GeForce 6800 Ultra using the latest patch and drivers.
We used 5 scenes from “Training”, “Pier”, “Catacombs”, “Archive” and “Volcano” levels, as shown below. Game quality settings were set to the maximum level, anisotropic and trilinear optimizations were enabled for NVIDIA-based graphics card.
ATI RADEON X800 XT vs. GeForce 6800 Ultra IQ comparison, FarCry 1.2 | |
ATI RADEON X800 XT, Pier level | NVIDIA GeForce 6800 Ultra, Pier level |
ATI RADEON X800 XT, Volcano level | NVIDIA GeForce 6800 Ultra, Volcano level |
ATI RADEON X800 XT, Archive level | NVIDIA GeForce 6800 Ultra, Archive level |
The brief analysis proves that there are no substantial image quality differences between ATI RADEON X800 XT and NVIDIA GeForce 6800 Ultra graphics chips. It means speed gains in the game were achieved by implementing more efficient shaders and other rendering mechanisms rather than by engaging image quality tradeoffs.
ATI RADEON X800 XT vs. GeForce 6800 Ultra IQ comparison, FarCry 1.2 | |
ATI RADEON X800 XT, Catacombs level | NVIDIA GeForce 6800 Ultra, Catacombs level |
ATI RADEON X800 XT, Training level | NVIDIA GeForce 6800 Ultra, Training level |
The only thing that is differently produced by ATI and NVIDIA graphics cards is shadows.
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ATI RADEON X800 XT | NVIDIA GeForce 6800 Ultra |
ATI RADEON X800-series produces smoother shadows in FarCry when compared to NVIDIA GeForce 6800-series. | |
NVIDIA seems to have a driver bug that results in very rough shadows in the game. This is unlikely to affect performance seriously as shadows in FarCry hardly require any significant computing power, though, this is something negative we can tell about the new set of drivers.

















