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F.E.A.R. Extraction Point Demo Experience

Just like in case of the original F.E.A.R., Vivendi Universal Games released a demo that includes venues from different levels of the forthcoming game. Other makers typically comprise a couple of the first levels of a game to make up the game’s demo version, but Vivendi creates a mix of different locations for the demo for some reason. That said, we are unable to share the plot of the game as well as our feelings about the gameplay, except a few thoughts.

From the game’s name it is obvious that now our character has to fight evil forces lead by small girl called Alma somewhere from where they come from. Therefore, we can expect some new locations and, perhaps, methods of fight. F.E.A.R. Extraction Point begins where the original game ends: right after the nuclear explosion of the city and after Alma’s re-emergence.

We do not know what happens next, as the actual game begins in a yet another warehouse, where we have to fight soldiers, invisible puppets and a robot. We still have slow-motion capability, which really “helps to control challenging situations”, but this time we also have some new weapons, which seems interesting. Unfortunately, the demo shows office spaces, warehouses and corridors, something we know from the original F.E.A.R. as pretty boring locations. In addition to that, we seem to have need to travel around subway tunnels, also a not really exciting place.

The new game still uses Jupiter EX graphics engine and Havok physics engine without any significant modifications, like usage of certain cinematic effects in Condemned: Criminal Origins. Nevertheless, the demo of F.E.A.R. Extraction Point uses more effects than the original game did and we would the final title to be more intensive than F.E.A.R. from special effects point of view.

Generally speaking, F.E.A.R. Extraction Point experience should be the same as of the original one. The differences seem to be negligible: new weapons, new locations, a little bit enlarge levels, a little bit more graphics effects. That said, we would suggest that gamers should have a little more powerful computer systems to play the expansion pack compared to the original game.

Let us now take a look at the actual performance numbers!

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