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In paris5_4 record they also try to model light refraction in hot streams of air. Besides, the scene is heavier loaded than the previous one from the start:

So, here are the results obtained in paris5_4 scene:

In the harder scene the victory moved even more towards ATI based testing participants.

Enabled full-screen anti-aliasing doesn’t deprive ATI from the leadership in this game.

Forced anisotropic filtering, as always contributes to ATI’s triumph.

Even in the heaviest mode ATI graphics cards are still ahead of all.

So, the only conclusion I can make here is not very promising for NVIDIA based solutions. Even with the new driver the NVIDIA based graphics cards cannot boast high gaming performance in gaming, such as Tomb Raider: Angel of Darkness, which are actively using Pixel Shaders 2.0

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