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InformationX-bit Labs for mobile users! Do not forget that we are running a special version of X-bit Labs web-site for users of mobile and handheld devices: http://pda.xbitlabs.com. Check out our news and articles from smartphones and PDAs to be always updated on the latest computer and technology news. <%BANNER[right_130x600]%>
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Articles: Video
Goes Like Hell: Gainward Bliss 8800 GT 512MB GS GLH Graphics Card Review (page 6)Category: Video by Alexey Stepin , Yaroslav Lyssenko [ 12/24/2007 | 09:19 AM ] Testbed and MethodsTo test the performance of Gainward Bliss 8800 GT 512MB GS GLH in games we assembled the following standard test platform:
Since we believe that the use of texture filtering optimizations is not justified in this case, the ATI and Nvidia graphics card drivers were set up to provide the highest possible quality of tri-linear and anisotropic filtering. Also, to ensure maximum image quality, we enabled transparent texture filtering - Adaptive Anti-Aliasing/Multi-sampling for ATI Catalyst and Antialiasing – Transparency: Multisampling for Nvidia ForceWare. As a result, our ATI and Nvidia driver settings looked as follows: ATI Catalyst:
Nvidia ForceWare:
For our tests we used the following games and benchmarks: First-Person 3D Shooters
Third-Person 3D Shooters
RPG
Strategies
Synthetic Benchmarks
We selected the highest possible level of detail in each game using standard tools provided by the game itself from the gaming menu. The games configuration files weren’t modified in any way. Games supporting DirectX 10 were tested in this particular mode. Performance was measured with the games’ own tools or, if not available, manually with Fraps utility version 2.9.1. We also measured the minimum speed of the cards where possible. With a few exceptions, the tests were performed in the following standard resolutions: 1280x1024/960, 1600x1200 and 1920x1200/1440. We used “eye candy” mode everywhere, where it was possible without disabling the HDR/Shader Model 3.0/Shader Model 4.0. Namely, we ran the tests with enabled anisotropic filtering as well as MSAA 4x antialiasing. We enabled them from the game’s menu. If this was not possible, we forced them using the appropriate driver settings of Catalyst and ForceWare drivers Gainward Bliss 8800 GT 512MB GS GLH will be competing against the following graphics accelerators participating in our test session:
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Category NewsCategory: Video Friday, July 25, 200812:31 pm Channel Vendors Demand Graphics Cards Suppliers to Recall Potentially Faulty Nvidia GeForce Graphics Cards. Resellers Want to Return Potentially Faulty Nvidia GeForce Graphics Boards to Makers Thursday, July 17, 20085:48 am Microsoft Preps to Unveil DirectX 11 Features in Several Days. ATI, Nvidia, Microsoft to Discuss DirectX 11 Techniques at XNA, Siggraph Wednesday, July 16, 200812:30 pm New Generation ATI Radeon for Mainstream, Mobile Markets are Ready. PCI-SIG Approves ATI RV730, M98-L, M96 Graphics Chips 7:22 am EVGA and XFX Reimburse Price Difference on GeForce GTX 200 after Price Collapse. EVGA and XFX to Return Money to GeForce GTX 200 Purchasers Tuesday, July 15, 20084:23 pm Startup Promises to Revolutionize Multi-GPU Technology Early Next Year. LucidLogix Unveils Hydra Distributed Processing Engine All Latest News <%BANNER[right_130x130_1]%>
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