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3D Performance: Third Person 3D Shooter Games
Tom Clancy’s Splinter Cell



Splinter Cell is a game that extensively uses various shader-based effects. Performance is determined by both: graphics chip and memory frequencies. The positive effect of the 700MHz memory is evident.
Prince of Persia: Sands of Time



The new Prince of Persia is a beautiful game with complex graphics. Its numerous visual effects are created by pixel and vertex shaders. GeCube RADEON 9600 XT “Extreme” is good here, too, outperforming the standard version of the RADEON 9600 XT. Note that this game also doesn’t work correctly with FSAA.





