Unreal Tournament 2004
This time we used the full version of Unreal Tournament 2004 for testing purposes and the demos were all real gaming situations.


Without the eye-candy features like AF and FSAA, the cards form a dense group which splits up only in higher resolutions. The GeCube card is quick in this test, and, at overclocked frequencies, is very close to the GeForce FX 5900 XT in 1280x1024, in spite of the faster memory bus of the latter card. The multimedia combo did well under the heavier load, delivering the performance of a GeForce FX 5700 Ultra at the regular clock rates and even more at overclocking.


The Torlan level abounds in open spaces and textures, but Metallurgy is on the contrary interesting for its sophisticated geometry and restricted freedom. The overclocked All-In-Wonder 9600 XT feels best of all here, followed by the GeForce FX 5900 XT. The former boasts a super-high core clock rate, and the latter is aided with its fast vertex processors and the eight-pipeline architecture. The graphics cards with fast memory – GeForce FX 5900 XT and GeForce FX 5700 – don’t feel the burden of the enabled FSAA and anisotropic filtering. Only by overclocking the GeCube card we can make it competitive here.



