Performance in Third-Person 3D Shooters
Splinter Cell: Chaos Theory

The GeCube is confidently ahead of the others in resolutions above 1024x768. It is a little slower than the GeForce 7900 GTX in 1024x768 when there’s a rather small load on the graphics memory and the higher scene fill rate brings victory to Nvidia’s card. Note that even in that resolution you get a bigger speed reserve with the GeCube Radeon X1900 XTX (although this is not so very important for a third-person shooter).



