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InformationX-bit Labs for mobile users! Do not forget that we are running a special version of X-bit Labs web-site for users of mobile and handheld devices: http://pda.xbitlabs.com. Check out our news and articles from smartphones and PDAs to be always updated on the latest computer and technology news. <%BANNER[right_130x600]%>
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Articles: Video
Affordable Multi-GPU: Two GeForce 9600 GT in SLI (page 3)Category: Video [ 04/19/2008 | 01:41 PM ] PCB Design, Specs and CoolerNvidia’s reference design differs considerably from what Gainward used in its Bliss 9600 GT 512MB GS we reviewed earlier. The power circuit is simpler: the GPU voltage regulator has two phases as opposed to three on the Gainward card. A dual-phase ADP3208A PWM-controller from Analog Devices is responsible for GPU power supply; we haven’t seen this chip before. Interestingly, the manufacturer’s website says that shipments of this chip were discontinued in 2008. As the reserves of such chips are exhausted, other power controllers may be installed on GeForce 9600 GT. The card receives external power through a standard 6-pin PCI Express 1.0 slot. The GeForce 9600 GT consuming about 60W, the card might do even with no external power at all, but the developer didn’t want to put all the load on the PCI Express slot. The PCB carries eight GDDR 3 memory chips (K4J52324QE-BJ1A). The chips have a capacity of 512Mb (16Mb x 32), a voltage of 1.9V and a rated frequency of 1000 (2000) MHz. The Gainward Bliss 9600 GT 512MB GS comes with this memory, too. The card’s memory frequency is standard at 900 (1800) MHz. Accessed across a 256-bit memory bus, this ensures a bandwidth of 57.6GB/s. As we already know, the GeForce 9600 GT doesn’t suffer from insufficient memory bandwidth. The card has a total of 512 megabytes of memory, which is a standard capacity even for inexpensive mainstream solutions. The GPU is revision A1. The card’s GPU frequencies are standard, too: 650MHz for the main domain and 1625MHz for the shader domain. The GPU configuration is standard with 64 universal scalar ALUs, 16 (32) TMUs, and 16 ROPs. The texture processors have the same architecture as in all latest solutions from Nvidia, i.e. with two filter units per each two address units. Theoretically, it means 32 TMUs, but from a practical point of view the GPU has rather 16 TMUs as there is no talking about “free” tri-linear and anisotropic filtering with this architecture. Practice suggests that the TMUs and ROPs are not a bottleneck in the G94 design, though. There is no protective frame on the GPU package, but that’s not a problem as the cooling system is small and light. This cooler is not very efficient and its first version didn’t always cope with the job on the GeForce 8800 GT 512MB. The GeForce 9600 GT consumes less power and generates less heat, so the compact single-slot cooler is quite okay for it. <%BANNER[banner_468x30]%>
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Category NewsCategory: Video Thursday, July 17, 20085:48 am Microsoft Preps to Unveil DirectX 11 Features in Several Days. ATI, Nvidia, Microsoft to Discuss DirectX 11 Techniques at XNA, Siggraph Wednesday, July 16, 200812:30 pm New Generation ATI Radeon for Mainstream, Mobile Markets are Ready. PCI-SIG Approves ATI RV730, M98-L, M96 Graphics Chips 7:22 am EVGA and XFX Reimburse Price Difference on GeForce GTX 200 after Price Collapse. EVGA and XFX to Return Money to GeForce GTX 200 Purchasers Tuesday, July 15, 20084:23 pm Startup Promises to Revolutionize Multi-GPU Technology Early Next Year. LucidLogix Unveils Hydra Distributed Processing Engine Friday, July 11, 200810:26 pm AMD Plans to Launch Two Dual-Chip ATI Radeon HD 4800 Graphics Cards. ATI Touts 8-Way ATI CrossFireX Multi-GPU Technology All Latest News <%BANNER[right_130x130_1]%>
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