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Performance in Semi-Synthetic Benchmarks

Futuremark 3DMark06

The tested SLI configuration does not show anything exceptional in 3DMark06, taking second place behind the Radeon HD 4850 X2 in terms of overall score. Despite its 128 texture processors it is not very good in the SM2.0 tests, but shows its best in the SM3.0/HDR tests, even outperforming its dual-processor rival from the red camp.

Futuremark 3DMark Vantage

We minimize the CPU’s influence by using the Extreme profile (1920x1200, 4x FSAA and anisotropic filtering). We also publish the results of the individual tests across all display resolutions to provide a full picture.

There are no oddities in the behavior of the GeForce GTS SLI configuration in 3DMark Vantage. This tandem occupies a place between the GeForce GTX 285 and the Radeon HD 4850 X2, being a little behind of the former and a little ahead of the latter. The efficiency of SLI technology approaches the theoretical maximum: the performance growth amounts to 90%. 

The GeForce GTS 250 SLI tandem loses to the single GeForce GTX 285 in the first test but goes ahead of the latter in the second test. This must be the result of its having 256 shader processors clocked at over 1.8GHz as opposed to the opponent’s 240 shader processors clocked at about 1.5GHz. The GeForce GTS 250 SLI wins the resolution of 2560x1600 pixels of both tests, however. That’s not what it did in the previous tests often.

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