<%BANNER[top_768x90]%>
<%BANNER[banner_468x60_h]%>
<%BANNER[article]%>

Articles: Video

<%BANNER[fp_160x600_r_1]%>
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 ]

Thief: Deadly Shadows

Although the SLI platform produced a correct picture in this game, its speed was slower than of the single card. The system with two GeForce 6800 Ultra chips had a very low frame rate in 1600x1200, but this may be the outcome of our testing all third-person shooters manually, with the FRAPS utility. There’s inherent inaccuracy in this test method that can’t be avoided.

Deus Ex: Invisible War

Unlike the three previous games, Deus Ex: Invisible War not just runs smoothly on the SLI platform, but runs up to 40 percent faster on the two GeForce 6600 GT cards!

Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 ]

<%BANNER[banner_468x60_f]%>

Discussion

Comments currently: 21
Discussion started: 02/25/05 05:20:39 PM
Latest comment: 04/18/07 07:49:34 AM

View comments

You must log in to add comments.
Unfortunately, the old registrations do not work anymore. Please register again. We apologize for the inconvenience.

Forgot password? Registration

remember me